Experiment: spreading apps on social networks

26.05.2017

Today I’m writing to share an interesting experience I had with the publication and testing of a mobile app. It’s a utility for people who, like me, are passionate about Role Playing Games. It all started when a friend asked me to create an Excel spreadsheet for him to simplify management of a rule, a […]

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Presenting Instant Developer Foundation 16.0

06.04.2017

Easter is nearly here, and as Andrea announced a few weeks ago, the new release Instant Developer Foundation 16.0 is ready for you. We’ve introduced many new features and important improvements, and I have to say that I’m really pleased with the work done in this version. Regarding the User Interface for apps made with […]

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Drag & Drop Interactions

24.03.2017

In the user experience in web and mobile applications, drag&drop is used frequently to interact with a given object, to create relationships between one object and another, or to upload a file. Basically, drag&drop has become part of the user experience that we all expect. That’s why recently Andrea suggested to me that we integrate […]

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Instant Developer Cloud triples the speed on iOS

16.03.2017

The advantages of hybrid mobile applications are well known: they’re cross-platform, pretty simple to program if you know the Web technologies, and have lots of plugins for accessing the native part of the device. However, there’s also a weak point: performance. It’s not so much for calculations as for managing the user interface. Achieving a […]

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Instant Developer? Child’s play

09.03.2017

Is it really so simple to use? Is it really worth using it? Can you really get enviable results with little effort? These are some of the questions that someone who hasn’t yet used Instant Developer Cloud might legitimately ask. To answer them, I want to tell you briefly about my experience. My name’s Davide, […]

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From mockup to development: it’s easy with tutorials

01.03.2017

When wrapping up the series of articles dedicated to app design, I promised you that I’d also get into the next phase, meaning actual development. So here I am, ready to keep my promise. Developing an app is always a complex task, even in the case of a shopping list like ToBuy. The starting point […]

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Instant Developer Foundation 2017

23.02.2017

In keeping with our tradition, at the beginning of every year we want to let you know the path Instant Developer is pursuing for the year, and once again there’s a lot to tell. Let’s start with news on the way. There are two releases on the calendar: version 16.0 is slated for the first […]

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Instant Developer Cloud: Self-Managed Mode

17.02.2017

Cloud is one of the most mainstream words in recent years. And there are good reasons for that: cloud infrastructure opens the door to a string of opportunities that otherwise wouldn’t be available for most projects. If I compare my current disaster recovery system with what I had a few years ago, even though it […]

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Instant Developer Cloud – version 17-001

10.02.2017

In my recent posts I announced the Final release of Instant Developer, the Automatic test system, the arrival of the Launchers, and the introduction of the Analytics system. The first Cloud edition release cycle is now complete, and nearly all the most important functionalities are available and ready for use in developing your new customer-facing […]

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Tips & Tricks: how to manage detail with Bootstrap

02.02.2017

Since the Bootstrap theme was released, many of the questions I’ve received were about managing details in the panels, and in particular how to design the fields within the IDE to achieve a final layout that looks as much as possible like what you want. There have also been some very interesting threads in the […]

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